Xref: utzoo comp.realtime:1246 comp.ai:9006 comp.lang.lisp:4750 comp.lang.c++:12814 comp.robotics:786 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!elroy.jpl.nasa.gov!decwrl!deccrl!bloom-beacon!eru!hagbard!sunic!mcsun!ukc!edcastle!aiai!jeff From: jeff@aiai.ed.ac.uk (Jeff Dalton) Newsgroups: comp.realtime,comp.ai,comp.lang.lisp,comp.lang.c++,comp.robotics Subject: Re: "Easy" way to put "AI" in realtime embedded systems? Keywords: realtime, ai, c++, lisp, embedded Message-ID: <4471@skye.ed.ac.uk> Date: 11 Apr 91 16:08:56 GMT References: <1991Mar26.163917.14641@unhd.unh.edu> <1991Mar27.151129.8754@cs.utk.edu> Reply-To: jeff@aiai.UUCP (Jeff Dalton) Organization: AIAI, University of Edinburgh, Scotland Lines: 13 In article <1991Mar27.151129.8754@cs.utk.edu> sfp@mars.epm.ornl.gov (Phil Spelt) writes: >In article 777, Steven Chappell inquires about embedded AI, suggesting >several possible alternatives, and reports choosing "rehost" as their >solution. My question: Why stay with LISP????? Why not? Some people like Lisp. Since we don't insist that you use the language we like, why give us a hard time for not using the language you like? >It also provides "LISP-like" rule construction, but with (IMHO 8=) ) >much better mathematical computation ability on the RHS. It's not clear what this means, since Lisp doesn't have rules.