Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!decwrl!deccrl!bloom-beacon!eru!hagbard!sunic!mcsun!hp4nl!cbmnlux!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.advocacy Subject: Re: CDTV vs CD-I again Message-ID: <1102@cbmger.UUCP> Date: 11 Apr 91 12:08:39 GMT References: <1991Apr8.085845.24662@ncsu.edu> <1991Apr8.181613.5507@cunixf.cc.columbia.edu> <1991Apr9.170659.17365@ncsu.edu> <1089@cbmger.UUCP> <1991Apr11.052215.143@ncsu.edu> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 55 In article <1991Apr11.052215.143@ncsu.edu> kdarling@hobbes.catt.ncsu.edu (Kevin Darling) writes: > >CDTV: From what I gather (corrections gladly welcomed), an author creates his >programs and data on a hard disk, then sends the HD to CBM for CDROM mastering. >The most control over data placement is the general location of files >(for nearness). The end CDROM is more or less an exact copy of the HD. Sorry, I don't have those papers at hand in the moment. Perhaps someone can cut in? But as I remember, those guidelines for developers said that the sector layout had to be optimized by them (only they know what are the critical parts and in what typical sequence they will be accessed). I don't remember reading that they must send their HD to CBM, more to the disc manufacturer (???). >The video data goes into memory. The audio tracks are mixed by a separate >audio processor and can continously play without entering the computer section. >Or if wished, the audio can be vectored into memory for later play, while >previously stored audio is played. In either case, what you have is crucial >control during mastering on a per-sector basis as to what data is where, >allowing what you might call a 'flowing multi-I/O capability'. > >Now, it has occurred to me that I don't know (does someone?) exactly how >the CDTV player is set up in this situation. That is, does it have similar >capabilities? Or does it simply play straight audio from disc while >displaying previously loaded video data, and vice versa? Or ? Sorry, don't know details. But CDTV sure can play true CD audio directly from disc while playing animations from memory. If you want to play longer music plus anim intermixed which doesn't fit completely in RAM, then I think there are (several different) digital audio modes where audio is played with adjustable sampling (and thus data) rate by the Amiga (well, this is in 8 bit, but sure sufficient for speak). As this data rate is comparably low, the Amiga part still can load and play anims in real time simultaneously. (If I said something wrong, *please* someone step in and correct me!) >IF CDTV uses the disc _only_ like a large HD, No, I don't think so. > IF CDTV _does_ have per-sector >distribution hardware, then the included utilities seem to fall very short. Do you know at all, what utilities are available? >In either case, the upshot has been (as I said), that I have already heard >rumblings from multimedia CDROM specialists that CDTV has not mastered the >science of interleaving data (if used as a HD, then it will _never_ do so). Well I think there are ways to accomplish this, perhaps they still have to study a bit...:-) -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk