Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!waikato.ac.nz!comp.vuw.ac.nz!cavebbs!tfarmer Newsgroups: comp.sys.amiga.games Subject: Re: Are many games scaled to the CPU speed of the 3000? Message-ID: <1991Apr10.083832.14830@cavebbs.gen.nz> From: tfarmer@cavebbs.gen.nz (Thomas Farmer) Date: Wed, 10 Apr 91 08:38:32 GMT References: <1991Apr8.002313.976@coplex.uucp> <20443@cbmvax.commodore.com> Organization: The Cave MegaBBS, Public Access Usenet, Wellington, NZ Lines: 22 In article <20443@cbmvax.commodore.com> jesup@cbmvax.commodore.com (Randell Jesup) writes: >In article <1991Apr8.002313.976@coplex.uucp> dean@coplex.uucp (Dean Brooks) writes: >> I already own Falcon, for instance. Will it just speed up >>to the point where it is unplayable, or will it do the "right" thing >>(i.e. keep the plane going the same speed as before, but just speed >>up the graphics refresh rate). > > The good ones (Falcon, Indy 500) just up the frame rate. Some just Some games that run well are : Indy 500 (great game!), Stunt Car Racer (even better game!) and A10. All those work with faster frame rates and so on. F18 Interceptor works too fast, but it's neat fun. Hard Driving is truly ridiculously fast... :-) -- Mail to: sbeagle@kennels.actrix.gen.nz Or phone +64-4-796-306 I live in a sane society, I don't need a disclaimer!! I ain't nothin' but a Hound Dog