Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!daver!ditka!mcdchg!laidbak!amiganet!dhansen From: dhansen@amiganet.chi.il.us (Dave Hansen) Newsgroups: comp.sys.amiga.hardware Subject: Re: Amiga OS *IS* state of the art Message-ID: Date: 11 Apr 91 06:41:40 GMT References: <1003@cbmger.UUCP> <7827@jhunix.HCF.JHU.EDU> <8806@gollum.twg.com> <3058@tpki.toppoint.de> <3075@tpki.toppoint.de><1044@cbmger.UUCP> Organization: Amiga Network Information Systems Lines: 21 >In article <3075@tpki.toppoint.de> kris@tpki.toppoint.de (Kristian Koehntopp) w >rites: >> >>I had a talk with a friend (He is an A3000 owner) on Amiga and its future. >>Being more the suit type than me, he said "What is going to hurt future Amiga >>sales more than a lack of 1280 * 1024 in true color is the lack of 320 * 200 >>in 256 colors." The availability of this video graphics mode makes it easy >>to port VGA games to the amiga without having the entire graphics repainted >>by an artist. > >That shouldn't be a big problem. There exists decent software to transform Well, if you carry that statement over to the A3000UX, it is no longer true. What will continue to hurt A3000UX sales is the lack of 1280x1024, 24-bit color. SUN, Apollo, Silicon Graphics, and IBM all have it in their Unix systems. To ship a 640x440 monochrome only A3000UX system does not help Commodore's presence in the commercial arena. And I wouldn't expect that Commodore is banking on the home users to flock to the Unix systems due to the increased cost. The trailing edge of video graphics is not going to work. voice: (708)691-4747 Internet:dhansen@amiganet.chi.il.us