Xref: utzoo comp.sys.atari.st:37111 comp.sys.amiga.misc:2521 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!news.larc.nasa.gov!cmb00.larc.nasa.gov!scott From: scott@cmb00.larc.nasa.gov (Scott Yelich) Newsgroups: comp.sys.atari.st,comp.sys.amiga.misc Subject: Re: Question about the game IMMORTAL (Spolier about level 2) Message-ID: Date: 11 Apr 91 16:41:49 GMT References: <1991Apr10.005215.9522@unicorn.cc.wwu.edu> Sender: news@news.larc.nasa.gov (USENET Network News) Organization: NASA Langley Research Center, Hampton, Va. 23665 Lines: 44 In-Reply-To: n8742883@unicorn.cc.wwu.edu's message of 10 Apr 91 00:52:15 GMT > I've been playing the IMMORTAL on level 2, and have been stuck there > for some time. I've got everything from the level-- killed the orc > king and he told me his message. He is specific about "... three > jewels ..." but I have only two and the stone. I would assume that > there is some way to turn the stone into a gem to get to the next > level, but I haven't been able to find out how to do it. He did say > "... rock become floor ...", which could be a reference to the stone, > but I dunno. How does one obtain that last gem? and BTW, has anyone > been able to get back up to the first level? The instructions say > "... move up to it [ladder] and you'll automatically climb ..." but I > haven't been able to do it. (I wanted to do so to use the light & > amulet on the stone to see if it would turn into the last gem). Also, > has anyone been able to escape out of a pit trap by "gently rocking > the joystick back and forth at an even pace?" Those traps always get me! Get the boot oil, don't put it on until you have 2 gems and a rock. Head to the lower right of the maze, apply the oil. Enter the hallway with the green slime.... Drop the rock on or near a slime.... PICK UP YOUR NEW GEM! Next, solve the puzzle and go to level 3. On level 3, prepare to be shish kabob... (When you get there, you'll know. Think about this, I got through the room on my first try! I didn't realize there were traps EVERYWHERE (function of time) until my second attempt... :-) ) Pits, I just avoid them. > Thanx in advance, Sure. Ps: The hints in the book really help. Want some codes for perfect level completions? :-) -- Signature follows. [Skip now] ----------------------------------------------------------------------------- Scott D. Yelich scott@[xanth.]cs.odu.edu [128.82.8.1] After he pushed me off the cliff, he asked me, as I fell, ``Why'd you jump?'' Administrator of: Game-Design requests to ODU/UNIX/BSD/X/C/ROOT/XANTH/CS/VSVN/ -----------------------------------------------------------------------------