Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!bionet!agate!ucbvax!dog.ee.lbl.gov!nosc!crash!pnet01!uzun From: uzun@pnet01.cts.com (Roger Uzun) Newsgroups: comp.sys.amiga.programmer Subject: Re: Lemmings - a tutorial Part IV Message-ID: <8496@crash.cts.com> Date: 10 Apr 91 16:56:02 GMT Sender: root@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 15 [] Yes but anything you can think of to do with a game, can be done in an OS legal manner, and since many people have A3000's,A2500's etc you cannot say any particular game will iuse 99% of the CPU. The point is the only thing that OS friendly and legal programming practice costs you is memory (and the time to read the RKM's etc, but given the use of source level debuggers and the enforcer,your development task is simpler if you keep the OS around) -Roger UUCP: {hplabs!hp-sdd ucsd nosc}!crash!pnet01!uzun ARPA: crash!pnet01!uzun@nosc.mil INET: uzun@pnet01.cts.com