Xref: utzoo rec.games.misc:15539 comp.sys.mac.games:3826 comp.sys.mac.misc:10742 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!think.com!paperboy!hsdndev!bunny!bunny.gte.com!CAH0 From: CAH0@bunny.gte.com (Chuck Hoffman) Newsgroups: rec.games.misc,comp.sys.mac.games,comp.sys.mac.misc Subject: Re: Tetris for the Mac Message-ID: <10966@bunny.GTE.COM> Date: 10 Apr 91 20:17:37 GMT References: <1991Apr10.062806.11518@cunixf.cc.columbia.edu> Sender: news@gte.com Followup-To: rec.games.misc Distribution: na Organization: GTE Laboratories, Inc. Lines: 20 He asked for a reply in e-mail. Here's a copy of my reply, for general interest. In article <1991Apr10.062806.11518@cunixf.cc.columbia.edu> brian@cunixf.cc.columbia.edu (Brian Hoffman) writes: > high scores on Tetris. It seems that they have figured a way to > score several thousand points more than any previous games. > > How did they do it? There's a bug which can be exploited, but the easiest way is to just use ResEdit to alter the "scor" resource. Score what you can... then type what you need! - Chuck Hoffman, GTE Laboratories, Inc. | I'm not sure why we're here, cah0@bunny.gte.com | but I am sure that while we're Telephone (U.S.A.) 617-466-2131 | here, we're supposed to help GTE VoiceNet: 679-2131 | each other. GTE Telemail: C.HOFFMAN |