Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!emory!gatech!bloom-beacon!bloom-picayune.mit.edu!athena.mit.edu!harrisd From: harrisd@athena.mit.edu (David Harris) Newsgroups: comp.sys.mac.games Subject: Re: Robot games... Message-ID: <1991Apr11.221203.27396@athena.mit.edu> Date: 11 Apr 91 22:12:03 GMT References: <1991Apr9.174522.10940@santra.uucp> <1991Apr10.231829.9924@minyos.xx.rmit.oz.au> <13962@adobe.UUCP> Sender: news@athena.mit.edu (News system) Organization: Massachusetts Institute of Technology Lines: 21 There's been a lot of talk recently about using the Forth language for controlling robots. It turns out that a RPN language is very effective. I've written a program, RoboWar, that's been up on sumex-aim for nearly a year now. It's gotten lots of positive feedback and isn't going to crash on you. I've also developed a new version (2.1.1) that includes a much better interface along with an increased instruction set (yes, it does have the trig functions) and fun animation and sound effects. It's 99% stable right now, but I'm not going to post it until it has a bit more time to collect bug reports. If you like RoboWar 1.5.1, send in your registration and you'll get a much better version. Besides, RoboWar is only $10, the cheapest as well as most sophisticated robot game in the shareware arena. I haven't seen the Apple ][ RobotWars game, but many people have told me that RoboWar is very much like the Apple ][ program, but expanded to take advantage of the more powerful Macintosh. If anyone has comments or suggestions about RoboWar, drop me some email. I'm always working on making it a better and more flexible game. David