Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!ub!csn!boulder!news From: speer@cs.Colorado.EDU (Rick Speer) Newsgroups: comp.graphics Subject: Re: Hardware acceleration of ray tracing Keywords: ray-tracing, vlsi, hardware Message-ID: <1991Apr16.100402.29793@colorado.edu> Date: 16 Apr 91 10:04:02 GMT References: 3294 of comp.graphics Sender: news@colorado.edu (The Daily Planet) Organization: University of Colorado, Boulder, Department of Computer Science Lines: 65 Originator: speer@anchor.colorado.edu Nntp-Posting-Host: anchor.colorado.edu Rick Spanbauer (rick@sbcs.sunysb.edu) recently writes, > Can anyone provide references to papers describing hardware > acceleration techniques for ray tracing? I've already looked > through Glassners ray tracing book - most of the references > are fairly old, eg 1983-1987. I am particularly interested > in any vlsi implementations of ray tracing support hardware. Here's a possibly more complete list, containing at least a number of more recent references. Hope it helps. Rick ----------------------------------------------------------- 1. "Ray Tracing on the SCRIP Machine", by R. Popovic, p. 387-96 in the Proceedings of the International Conference on Parallel Computing '89, North-Holland, 1990. 2. "A VLSI chip for ray tracing bicubic patches", by K. Bouatouch, Y. Saouter and J. C. Candela, p. 107-24 in Proceedings of Eurographics '89, W. Hansmann, F. R. A. Hop- good and W. Strasser, Eds., Elsevier / North-Holland, 1989. 3. "Design for a Real-Time High-Quality Volume Rendering Workstation", by M. Levoy, p. 85-92 in Chapel Hill Workshop on Volume Visualization, ACM / Univ. of North Carolina, 1989. 4. "The Ray-Casting Machine", by G. Kedem and J. L. Ellis, p. 378-401 in Parallel Processing for Computer Vision and Display, P. M. Dew, T. R. Heywood and R. A. Earnshaw, Eds., Addison-Wesley, 1989. [Also see Ref. #10 below.] 5. "Multiprocessor Experiments for High-Speed Ray Tracing", by S. Gaudet, R. Hobson, P. Chilka and T. Calvert, p. 151-79 in ACM Transactions on Graphics, vol. 7 no. 3 (July 1988). 6. "Towards a Z-Buffer and Ray-Tracing Multimode System Based on Parallel Architecture and VLSI Chips", by P. Leray, p. 141-5 in Advances in Computer Graphics Hardware I, W. Strasser, Ed., Springer-Verlag, 1987. 7. "The Feasibility of a VLSI Chip for Ray Tracing Bicubic Patches", by R. Pulleyblank and J. Kapenga, p. 33-44 in IEEE Computer Graphics and Applications vol. 7 no. 3 (March 1987). [Also see the next ref.] 8. "A VLSI Chip for Ray Tracing Bicubic Patches", by R. Pul- leyblank and J. Kapenga, p. 125-40 in Advances in Computer Graphics Hardware I W. Strasser, Ed., Springer-Verlag, 1987. 9. "Ray Tracing Rational B-Spline Patches in VLSI", by Bengt-Olaf Schneider, p. 47-63 in Advances in Computer Graphics Hardware II, 1987. 10. "The Raycasting Machine" by G. Kedem and J. Ellis, p. 533-38 in the Proceedings of the International Conference on Computer Design, IEEE, 1984. --------------------------------------------------------------------------- | Rick Speer | "Ask not what your planet can do for you, | | speer@cs.colorado.edu | ask what you can do for your planet." (c) | ---------------------------------------------------------------------------