Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!rpi!uupsi!sunic!sics.se!sics.se!roland From: roland@sics.se (Roland Karlsson) Newsgroups: comp.lang.lisp Subject: Re: Looking for AI game Message-ID: <1991Apr16.125522.1098@sics.se> Date: 16 Apr 91 12:55:22 GMT References: <3153@mtecv2.mty.itesm.mx> Sender: news@sics.se Followup-To: comp.lang.lisp Organization: Swedish Institute of Computer Science, Kista Lines: 11 In-Reply-To: aquesada@mtecv2.mty.itesm.mx's message of 12 Apr 91 15: 38:24 GMT I do not know what an AI game is but I assume that you mean the game Kalaha. A game played moving stones around a board. I have written an alpha-beta algorithm for Prolog. It plays a simple game but good compared to a (very) novice player. -- Roland Karlsson SICS, PO Box 1263, S-164 28 KISTA, SWEDEN Internet: roland@sics.se Tel: +46 8 752 15 40 Ttx: 812 61 54 SICS S Fax: +46 8 751 72 30