Xref: utzoo comp.sys.ibm.pc.misc:8659 comp.os.msdos.apps:1678 comp.os.msdos.misc:1756 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!emory!wa4mei!nanovx!msa3b!mgphl From: mgphl@msa3b.UUCP (Michael Phillips) Newsgroups: comp.sys.ibm.pc.misc,comp.os.msdos.apps,comp.os.msdos.misc Subject: Re: Borland C++ and Floating Point Math Message-ID: <1602@msa3b.UUCP> Date: 16 Apr 91 03:56:55 GMT References: <14197@ccncsu.ColoState.EDU> Followup-To: comp.sys.ibm.pc.misc Organization: Dun and Bradstreet Software, Inc., Atlanta, GA Lines: 33 sharif@lamar.colostate.edu (Thomas Abdallah) writes: >Okay, It's about time to begin pulling hair out ! >I've been fighting with Borland's C++ v2.0 trying to get it to handle >floating point numbers. The manual specifically states that : > "The default Borland C++ code generation option is emulation > ^^^^^^^ > (the -f command-line compiler option). This option is for > programs that may or may not have floating point, and for > machines that nay or may not have an 80x87 math coprocessor." > -Borland C++ Programmers Guide, p.220 >When I use the BUILD option I can see the stupid thing compile my program ???????? >and then actually read the EMU.LIB file during its link phase. Now when >I try to go back and [rest deleted] You say "build" ? I assume then that you are compiling from the IDE, please check "OPTIONS" --> "Code generation" --> "more" and insure that the "project file" (or default, if no prj is active) specifies "floating point emulation" and not "none". I believe that the TLINK.CFG is NOT used by the IDE. Hope this helps. ****************************************************************************** | Michael G. Phillips | "Only two things are infinite, the universe | | Dun & Bradstreet Software | and human stupidity, and I'm not sure about | | ..!gatech!nanovx!msa3b!mgphl | the former" -- Albert Einstein | ******************************************************************************