Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!uwm.edu!csd4.csd.uwm.edu!markh From: markh@csd4.csd.uwm.edu (Mark William Hopkins) Newsgroups: comp.realtime Subject: Re: "Easy" way to put "AI" in realtime embedded systems? Keywords: realtime, ai, c++, lisp, embedded Message-ID: <11080@uwm.edu> Date: 16 Apr 91 23:11:15 GMT References: <4471@skye.ed.ac.uk> <1234@telesoft.com> <1334@muleshoe.cs.utexas.edu> Sender: news@uwm.edu Organization: University of Wisconsin - Milwaukee Lines: 14 In article <1334@muleshoe.cs.utexas.edu> varvel@cs.utexas.edu (Donald A. Varvel) writes: >"Robotics" is often done by AI sorts, in LISP. "Equipment >control" is often done by real-time sorts, in assembly. >It is clear to *me*, at least, that the two must eventually >evolve together. If the worst problem we have in finding >a reasonable meeting ground is producing a real-time LISP, >we should count ourselves lucky. The meeting ground is doing robotics in assembly too. Different languages are good for different things, and assembly is well-suited for bare to the metal hardware tasks. LISP (the first language I learned after BASIC) I think is just too roundabout. Generally, though, the meeting ground is right here at my place. :)