Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!bronze!lothario!tagreen From: tagreen@lothario.ucs.indiana.edu (Todd Green) Newsgroups: comp.sys.amiga.games Subject: Re: DM Maps on Fish Disks? Message-ID: <1991Apr16.132640.29905@bronze.ucs.indiana.edu> Date: 16 Apr 91 13:26:40 GMT References: <960@iris.mincom.oz.au> Sender: news@bronze.ucs.indiana.edu (USENET News System) Organization: Indiana University Computing Services Lines: 32 In article <960@iris.mincom.oz.au> shaun@mincom.oz.au (Somewhere Over The Rainbow) writes: >And while I'm at it, what's the best way to kill rock monsters >when you're a low-powered hoozit. (Someone emailed me on this >one - thanks, but the answer was chewed up before I finished >reading it (it's a long story)). Are my (weak) fireballs actually >doing any damage, or are they just flying overhead as they appear >to do - perhaps this is one for you, Stewart ??? As far as I could tell (and remember, it's been about a year since I touched the game) your fireballs do damage. It's helpful to have them at least at the 3rd power level. Also picking up things (like the boulders and rocks that they leave behind when they croak, or anything can be used to throw at them.) One of the best methods I found was to cast 4 3rd power fireballs and then have each of my front two people take a swipe at them, back up a step, wait for the creatures to come, take two more swipes, back up a step, etc. etc. This works really well since it seems to take the creatures some time before then can attack after they have moved. Another fun thing to do though it won't get you much experience it to lead them towards the pit with the pressure plate, when they are over the pit step off the plate and watch them drop. Effective but rather boring. Wishing I had an Amiga to play it over again, Todd -- Internet: tagreen@bronze.ucs.indiana.edu NeXTMail: tagreen@lothario.ucs.indiana.edu BitNet: tagreen@iubacs.bitnet