Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!maverick.ksu.ksu.edu!uafhp!kcampbel From: kcampbel@uafhp.uark.edu (Keith Alan Campbell) Newsgroups: comp.sys.amiga.hardware Subject: Re: New hardware idea!!!!! Summary: Graphics coprocessors... Message-ID: <6308@uafhp.uark.edu> Date: 16 Apr 91 23:00:58 GMT References: <1991Apr4.015718.14559@sbcs.sunysb.edu> Distribution: na Organization: College of Engineering, University of Arkansas, Fayetteville Lines: 16 Ever since we started playing with DSP56001's a year ago when developing the SunRize 16 bit digital audio system, we wondered if 56001's (plural) might be usable as specialized graphics coprocessors. A friend is going to move some of the math routines from DBWRender over to 56001 asm to test the concept. Common sense would imply that for fixed point operations they should be at least as fast as an '882 at the same clock speed, if not faster. With multiple DSP chips the system could subdivide images into chunks that could be rendered simultaneously, achieving significant speedups by using parallel processing. If this idea can be proven successful, we will try to see if any of the commercial renderers would be willing to test some of their code on the system. I could forsee a 4 DSP board very easily... Don Kennedy Vision Quest Systems