Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool.mu.edu!munnari.oz.au!bruce!trlluna!rhea!aduncan From: aduncan@rhea.trl.oz (Allan Duncan) Newsgroups: comp.sys.amiga.hardware Subject: Re: Amiga Custom Chips Message-ID: <3396@trlluna.trl.oz> Date: 18 Apr 91 00:43:12 GMT References: <9104172234.AA04604@sun2.emr.ca> Sender: news@trlluna.trl.oz Lines: 24 In article <20298@cbmvax.commodore.com> daveh@cbmvax.commodore.com (Dave Haynie) writes: >Specific to the Amiga, there were several problems. First of all, the video >chips are directly tied to video. If you speed up the bus cycle, you speed >up the video shift rate, unless you go to a multiple of it. The current Agnus >runs a 280ns cycle. To double that, and go to 140ns, you would need 60ns >DRAM, which are only now becoming available in large quantities, and are still >quite expensive (though, if they're on schedule, they'll get cheap in the next >year or so). Any somewhat faster bus speedup and you lose NTSC or VGA scan >and pixel rates. While it's conceivable that you could divorce the scan >rate from the bus rate, that's a MAJOR architectural change, far more complex >than building new chips that speed up in other ways (32 bit bus is the way >the microprocessors gained their modern speed, more than clock rate speedups). I would have thought that _full_ 32 bit chips would also allow equivalent 140ns operation while keeping Dram speed down - isn't the 3000 variant halfway to this? Allan Duncan ACSnet a.duncan@trl.oz (+613) 541 6708 ARPA a.duncan%trl.oz.au@uunet.uu.net UUCP {uunet,hplabs,ukc}!munnari!trl.oz.au!a.duncan Telecom Research Labs, PO Box 249, Clayton, Victoria, 3168, Australia.