Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!van-bc!ubc-cs!fs1!ee.ubc.ca!jmorriso From: jmorriso@ee.ubc.ca (John Paul Morrison) Newsgroups: comp.sys.handhelds Subject: Re: ML tetris Message-ID: <1622@fs1.ee.ubc.ca> Date: 17 Apr 91 22:48:56 GMT References: <1991Apr15.061548.12826@colorado.edu> Sender: news@fs1.ee.ubc.ca Reply-To: jmorriso@ee.ubc.ca Organization: University of British Columbia Electrical Engineering Lines: 30 In article <1991Apr15.061548.12826@colorado.edu>, frechett@spot.Colorado.EDU (-=Runaway Daemon=-) writes: > > Truely impressive.. The smoothness of this one just blows the partial > ML version away.. Unfortunately the key layout is driving me nuts. If > the keys were in some resonable layout the fact that it also rotates the > pieced the wrong direction might not bug me as much.. ;) I couldn't > play it long enough to see if it gets any faster.. Does it? > > -=Runaway Daemon=- Actually, the keys are good, when you are used to it: just play with two thumbs. It DOES get faster. Much too fast. It gets faster smoothly and then it jumps into crazy speed mode. There is also a weency bug: sometimes parts of blocks get stalled near a top corner. They behave normally though, but they aren't supposed to stop there. How come it doesn't a cute blip sound when you finish a line? Great job Per Konradsson!!! -- __________________________________________________________________________ John Paul Morrison | University of British Columbia, Canada |Coming soon on Disney Home Video: Electrical Engineering | | "American Psycho" jmorriso@ee.ubc.ca | ________________________________________|_________________________________