Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!hp-pcd!hpcvra.cv.hp.com!rnews!hpcvbbs!akcs.falco From: akcs.falco@hpcvbbs.UUCP (Andrey Dolgachev) Newsgroups: comp.sys.handhelds Subject: Re: Re: ML tetris (and Hextris) Message-ID: <280e2953:2787.9comp.sys.handhelds;1@hpcvbbs.UUCP> Date: 18 Apr 91 23:40:05 GMT References: <1991Apr15.061548.12826@colorado.edu> <10656@mentor.cc.purdue.edu> Lines: 21 Well, I went into ML Tetris and it is definetely NOT a CHIP program, the code is >ahem< "slightly" different. However, even though the screen res olutionof a CHIP program is less than the HP screen, I wonder if it is possible to get the same resolution as the HP if you use a smaller screen, i.e., the same number of pixels, just in a smaller area. I always thought that Chip could have promise if the Resolution could be upped, but I never got any good docs on it. SO, what does anybody think, would it be possible to change the CHIP program (would it involve changing the virtual chip machine?) to handle higher res. and does anybody have any real docs on how the CHIP instructions? HEXTRIS sounds fun, but I don't even have time to make a better ver. of Tetris3. Actually, a lot of the routines are a lot alike to Tetris. The pictures of the pieves would have to be changed, of course, but the rotation, movement, and even the stacking could be done with virtually no changes. SOm eother toher things would have to be changed, of course, especially the zig-zag lines (that could be a toughie) All in all, it don't seem incredibly evil. Looks like fun, actually, does anyone know if there is a copy out for any computers (IV -gargh-any computers (IBM or Mac preferably) which I could take a look at? I would like to take a crack at it, after my finals. ---Falco