Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!swrinde!mips!news.cs.indiana.edu!ux1.cso.uiuc.edu!uxa.cso.uiuc.edu!dawg6844 From: dawg6844@uxa.cso.uiuc.edu (Race Bannon) Newsgroups: comp.sys.mac.games Subject: Re: RoboSport Message-ID: <1991Apr18.064640.12350@ux1.cso.uiuc.edu> Date: 18 Apr 91 06:46:40 GMT References: <5518@mindlink.bc.ca> Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 29 Brett_Gaylor@mindlink.bc.ca (Brett Gaylor) writes: >I hate SimEarth as well. Lets phone them and give 'em crap. What I want to know >is: Is RoboSport another stupid "Program them and watch their icons slam each >other without you doing it" game? I heard Armor Alley is good as well. Help >Me!!!!!! NO. RoboSport is NOT another "write a program in some cheesey BASIC" type of robot game. It is much more akin to an electronic version of Squad Leader. You give your robots (a team) their orders for the next N seconds of game time by directing them around with the mouse and clicking icons. At the same time, your opponent(s), be they human or computer are doing the same thing. Then it generates a movie of those N seconds of game time, including color animation and great sound. Then you repeat. Several different objectives are available: Survival BaseBall Capture The Flag Free the Hostage etc. Until the objectives are met. -- _______________________________________________________________________________ Dan Walkowski | To understand recursion, Univ. of Illinois, Dept. of Comp. Sci. | you must first understand recursion. walkowsk@cs.uiuc.edu |