Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!caen!uwm.edu!ogicse!milton!tvex From: tvex@milton.u.washington.edu (t@vex) Newsgroups: comp.sys.mac.hypercard Subject: Re: Stack Compaction and large distributions Keywords: HyperCard, StuffIt Message-ID: <1991Apr17.152522.3560@milton.u.washington.edu> Date: 17 Apr 91 15:25:22 GMT References: <16495@chaph.usc.edu> <45267@bcsaic.UUCP> Sender: t@vex Organization: University of Washington, Seattle Lines: 36 In article <45267@bcsaic.UUCP> vanover@bcsaic.UUCP (Jann VanOver) writes: >In article <16495@chaph.usc.edu> hashem@usc.edu (Basil Hashem) writes: >> >>3. What are some techniques that some of you have used to distribute a multi- >>disk stack? Supposing that the end-users don't have (or don't deal with) >>StuffIt/Compactor/etc... Is HDBackup is only appropriate choice? Just >>collecting before I going off to code it up myself. > >Both Stuffit and Compactor have a capability to build self-extracting >form. >(text munged but this is in reference to a question about documentation) preferably named README, ideally a TeachText file. In fact, the StuffIt Deluxe package from Aladdin (folks Ray Lau is now working with) includes a couple of XCMNDs that allow the user to unstuff files from within HyperCard. Here's an idea: why not make a clean sweep and stuff the large files but provide your on-disk documentation in a HyperCard stack which also serves as an "installer" (of sorts) for your distribution? That way, you and the user would only need HyperCard and enough room on their hard drive. Thisalternative might give you even more control over your interface--just a and all the user would need would be HyperCard and her hard dri thought. In reference to the sound question: I have also used Farallon's MacRecorder, and have found their FPlay XCMNDs helpful, but one of the critical things here is the amount of available memory and (in my case, anyway) how much RAM the user has allocated to HyperCard from the finder when operating under multifinder. The sounds, when queued in an FPlay sequence, do not necessarily run seemlessly. (what a mouthful) I found that I had to make extensive use, on a product that was designed to run on 4 megs or better with an average sample size of 800k, of the handler "wait until Fsound() is done". Just another thought, and good luck. t@vex _______________________________________________________________________________ from low on the banks of elliot bay we sit and await the coming of evening. _______________________________________________________________________________