Xref: utzoo comp.unix.misc:1316 comp.unix.programmer:1605 comp.unix.questions:30512 rec.games.mud:3221 alt.sources:3622 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uwm.edu!bionet!agate!root From: dburr@.berkeley.edu (Donald Burr) Newsgroups: comp.unix.misc,comp.unix.programmer,comp.unix.questions,rec.games.mud,alt.sources Subject: MUD/Robot ports to SysV w/o networking??? Message-ID: <1991Apr18.100948.18632@agate.berkeley.edu> Date: 18 Apr 91 10:09:48 GMT Sender: root@agate.berkeley.edu (Charlie Root) Organization: UC Berkeley Open Computing Facility Lines: 25 A while back, a guy (john@jwt.uucp, jwt!john@uunet.uu.net) ported TinyMUD to SysV without networking. This works great; I'm running it on my old Callan 300, and it works like a charm. My question is, has this port been made for any other flavors of MU*? In the docs for TinyMUSE/MUSH, it says they were working on a SysV with no networking port of this; is it done yet? Is a non-networking SysV port done for TinyMUCK yet? If not, what type, and how much, work would it involve to take the ports made to MUD, and apply them to MUCK/MUSH/MUSE/etc? Are the "interface.c" for MUD/MUCK/etc that different, and where are the differences? Another question: What would I need to change in Mass-Neotek robots to get them to "talk" to my MUD? Where is the "interface" coding for the robots done? Please mail replies to dburr@ocf.berkeley.edu. I'd be happy to respond with a summary to anyone who wants it, or even post it on the Net if there's enough demand. ======================================================================= Donald Burr; Univ of California, Berkeley | America Online: DonaldBurr INTERNET: dburr@ocf.Berkeley.EDU |_Compu$erve:_72540,3071____________ or: 72540.3071@compuserve.COM | "Send flames to /dev/null."