Xref: utzoo comp.compression:422 alt.comp.compression:221 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!smsc.sony.com!dce From: dce@smsc.sony.com (David Elliott) Newsgroups: comp.compression,alt.comp.compression Subject: Re: Compression of 16-bit sound files. Message-ID: <1991Apr21.163913.2249@smsc.sony.com> Date: 21 Apr 91 16:39:13 GMT References: <1991Apr17.140822.23647@thebox.rain.com> <1991Apr21.002203.4414@nntp-server.caltech.edu> Organization: Sony Microsystems Corp, San Jose, CA Lines: 7 In article <1991Apr21.002203.4414@nntp-server.caltech.edu> madler@nntp-server.caltech.edu (Mark Adler) writes: >However, they could have done a lossless compression, using differential >methods, and gotten about twice the time (well over two hours) on a CD. Are you sure about that? Can you do lossless compression of sound in general with differential methods? How do you handle big zero-crossings of fairly high-frequency square-ish waves efficiently?