Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uwm.edu!wuarchive!sdd.hp.com!decwrl!deccrl!bloom-beacon!eru!hagbard!sunic!mcsun!corton!mirsa!yeu.inria.fr!buffa From: buffa@yeu.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: sequel to X-OUT Message-ID: <10921@mirsa.inria.fr> Date: 18 Apr 91 12:38:27 GMT References: <1991Apr17.212341.3649@javelin.sim.es.com> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 44 Nntp-Posting-Host: yeu.inria.fr In article <1991Apr17.212341.3649@javelin.sim.es.com>, tpehrson@javelin.sim.es.com (Tim Clinkenpeel) writes: > a while back, i noticed a thread about the sequel to x-out (y-out? z-out?) > > could some kind soul please > > 1. provide me with the proper name > 2. give a general synopsis of the game > 3. compare it to x-out > > email response please > -- Why "email response" ? This is general information ! The sequel is called Z-OUT, and is much better than X-OUT. The animation is still top quality, with lots and lots of sprites, horizontal scrolling with small vertical scroll, but it has some more features: -You don't have one ship at the beginning. You have five. -You must collect weapons as in R-TYPE, not in a shop at the beginning of each level. -Two players can play as a team (Great feature) ! -Weapons are more impressive -Levels and end-of-level monsters are bigger than in X-out -The playability is much better. -...but it is not a game for begginners. I just reached the third level out of five, but I haven't played much yet. -One of the levels is very much inspired by the film "Alien", and it's very nice. A very good shoot'em'up. But If I was you, I'd buy instead SWIV, which is definately the best shoot'em'up available for our machine. Far from the others !!! SWIV is more playable, has better animation, no disk loading (It has a dynamic loader, so that the game never stops. You can play for 30 minutes with continuous action), and is much more fun !!! ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------