Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!rex!uflorida!gatech!purdue!haven!ncifcrf!lhc!adm!smoke!gwyn From: gwyn@smoke.brl.mil (Doug Gwyn) Newsgroups: comp.sys.apple2 Subject: Re: Synnovision Message-ID: <15919@smoke.brl.mil> Date: 20 Apr 91 23:12:27 GMT References: <9104200324.AA14018@apple.com> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 17 In article <9104200324.AA14018@apple.com> dlyons@APPLE.COM (David A. Lyons) writes: >The main part of the problem is that a large fraction of commercial and >other applications *bypass QuickDraw* and write directly to the screen. Right, but the standard screen is still supported, even though I have a VOC installed. (I'm looping the motherboard sync to the VOC.) >If this problem were solved, then using 640x400 on the video overlay card >would be a problem because everything drawn would be squashed to half >height. (On the mac you always have square pixels; resolution changes >but aspect ratio does not.) Whether or not the pixels appear "square" is a function of many things, and anyway it is not a big deal for most purposes. I would rather have twice as many vertical lines of resolution than preserving the current images (and the current fonts are overly "tall", in my opinion, due to low vertical resolution).