Xref: utzoo comp.sys.mac.games:3989 comp.sys.mac.hypercard:6447 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!think.com!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!i2unix!sarin!fabrizio From: fabrizio@sarin.UUCP (fabrizio) Newsgroups: comp.sys.mac.games,comp.sys.mac.hypercard Subject: HyperCard RobotWar?! Keywords: games, hypercard, robots, events Message-ID: <820@sarin.UUCP> Date: 19 Apr 91 08:52:07 GMT Lines: 15 Many times the issue of creating a new language for controlling a robot on the screen has been discussed. I think that having event-driven robots is the solution, and then, why something new when we have the best both in power and read/write capabilities? Of course I'm talking of HyperCard. I have not yet fully investigated the argument, but, I think, having buttons as robots, could be a solution. Each of these could have handlers for scan, hit, hit_obstacle etc. I would like to know what you think of the subject. Fabrizio fabrizio@sarin.it ***************************************** * "Too simple solutions end in a laugh, * * too complex solutions in public debt" * * Me * *****************************************