Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!rosie!jfreeman From: jfreeman@next.com (Joe Freeman) Newsgroups: comp.sys.next Subject: Re: Power Glove Circuits: the real scoop Summary: buzzzzz wrong answer Keywords: Power Glove Raw Mode Message-ID: <544@rosie.NeXT.COM> Date: 23 Apr 91 15:40:50 GMT References: <3710@motcsd.csd.mot.com> Sender: news@NeXT.COM Reply-To: jfreem@uncecs.edu Distribution: na Organization: /usr/local/lib/news/organization Lines: 32 Nntp-Posting-Host: cosmos.next.com In article <3710@motcsd.csd.mot.com> lance@motcsd.csd.mot.com (lance.norskog) writes: >The Power Glove interface recently announced is actually a Nintendo >joystick interface. The theory behind it is from an article in Byte, >July 1990, pp. 288-289. I really wish you had waited for me to reply to your email before you posted about something you know nothing about. There was an article in Byte magazine that talked about how to use a PowerGlove with a pc. The article used it in the default configuration, joystick, pad... The stuff that was posted, to the archives, reprograms the glove to give more information. It passes back, 8 bits, x, y, z, roll, 2 bits per finger and all the buttons on the pad. This is in contrast to 2 axis, 1 bit for movement, pad emulating joystick and only 2 fingers active in joystick mode. The code in the demo goes beyond the Byte article. You can ask the author if you'd like. > >This was originally posted on sci.virtual-worlds last November. >It is a dissection of the Glove and contains basic information for >building your own "raw mode" interface to get 4 degrees of freedom >(X, Y, Z, and yaw) and 4 fingers out of the glove concurrently >by cutting out the microprocessor in the "glove box" and feeding >it your own 50khz signal. > Folks, you can do the above mod if you want. You hack the glove to bits, building your own hardware and debugging it. The version that was posted, on the other hand, lets you build a cable that allows the unit draw power from the DSP port. The glove is still useable on your nintendo machine and the code to use it on the NeXT is trivial.