Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!comp.vuw.ac.nz!conrad From: Conrad.Bullock@comp.vuw.ac.nz (Conrad Bullock) Newsgroups: comp.lang.pascal Subject: Technojock's Object Toolkit & DV Message-ID: <1991Apr26.025536.11329@comp.vuw.ac.nz> Date: 26 Apr 91 02:55:36 GMT Sender: news@comp.vuw.ac.nz (News Admin) Organization: Dept. of Comp. Sci., Victoria Uni. of Wellington, New Zealand. Lines: 20 Nntp-Posting-Host: days.comp.vuw.ac.nz Originator: conrad@days.comp.vuw.ac.nz Well, I got no response from anyone else using DesqView with the Technojock's Object Toolkit, but I thought I'd post what I had found out. TOT crashes the machine under DV (or sometimes just corrupts the screen) when you try and move or resize a window. I looked into the source, and found that in TOTFAST.PAS in ScreenOBJ.Create, it calls DesqViewTest to determine the position of the DV video buffer - fine and dandy. However, in TOTWIN.PAS, it gets the video buffer again, but this time it gets it straight from Monitor.ScreenBase. Anyway, the simple solution was just to comment out the DesqViewTest call in ScreenOBJ.Create, and it all works fine (but not to the DV screen buffer - I'll try and get that going at a later stage). Anyway, I'll send this info off to Bob Ainsbury too. -- Conrad Bullock | Domain: conrad@comp.vuw.ac.nz Victoria University of Wellington, | or: conrad@cavebbs.gen.nz New Zealand. | Fidonet: 3:771/130 | BBS: The Cave BBS +64 4 643429