Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!uakari.primate.wisc.edu!sdd.hp.com!elroy.jpl.nasa.gov!decwrl!ucbvax!dog.ee.lbl.gov!nosc!manta!norton From: norton@manta.NOSC.MIL (Scott Norton) Newsgroups: comp.sys.amiga.applications Subject: Re: WorkBench 2.0 Summary: If ROM image isn't relocatable, what about 32-bit RAM sys routines? Message-ID: <1938@manta.NOSC.MIL> Date: 24 Apr 91 22:15:13 GMT References: <20515@cbmvax.commodore.com> <20890@cbmvax.commodore.com> Organization: Space & Naval Warfare Systems Command Lines: 14 In article <20890@cbmvax.commodore.com> daveh@cbmvax.commodore.com (Dave Haynie) writes: > >That special place in fast RAM is, thanks to MMU magic, exactly the same place >ROMs live. ROM code is not relocatable. What impact does this restriction have on moving ROM routines to 32-bit wide memory on machines that have it? I had read that system performance really peps up when something like layers.library is executing out of 50 Mhz, 32-bit wide RAM. I would hope that the non-relocatable stuff is startup code or other mystical OS secrets, and not shared system libraries. LT Scott Norton