Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!decwrl!pa.dec.com!hollie.rdg.dec.com!sievax.enet.dec.com!jamie From: jamie@sievax.enet.dec.com (Jamie Badman) Newsgroups: comp.sys.amiga.games Subject: Re: GODS demo posted to ab20 Message-ID: <1991Apr24.101401.22829@hollie.rdg.dec.com> Date: 24 Apr 91 10:14:01 GMT References: <10965@mirsa.inria.fr> <10735@hub.ucsb.edu> <1991Apr22.105158.26630@hollie.rdg.dec.com> Sender: news@hollie.rdg.dec.com (Mr News) Reply-To: jamie@sievax.enet.dec.com (Jamie Badman) Organization: Digital Equipment Company, Reading, UK Lines: 56 In article , caw@miroc.Chi.IL.US (Christopher A. Wichura) writes: >Path: >hollie.rdg.dec.com!pa.dec.com!decwrl!sdd.hp.com!caen!dali.cs.montana.ed >du!ogicse!intelhf!ichips!iwarp.intel.com!gargoyle!chinet!miroc!caw >From: caw@miroc.Chi.IL.US (Christopher A. Wichura) >Newsgroups: comp.sys.amiga.games >Subject: Re: GODS demo posted to ab20 >Message-ID: >Date: 23 Apr 91 06:46:16 GMT >References: <10965@mirsa.inria.fr> <10735@hub.ucsb.edu> ><1991Apr22.105158.26630@hollie.rdg.dec.com> >Lines: 15 > >In article <1991Apr22.105158.26630@hollie.rdg.dec.com> >jamie@heavy.enet.dec.com writes: >>It's very typical, standard-wise, of the Bitmaps. Everything they've >>done has been pretty well perfect. They tend to tackle a different >area > >Hardly. So far, not one game of theirs has worked on an A3000. Not >even >SpeedBall II, which came out after the release of the A3000. I >haven't >seen GODS, though... But I'm not holding my breath about it, either. > >#include > >-=> CAW > >Christopher A. Wichura Multitasking. Just DO it. >caw@miroc.chi.il.us (my amiga) ...the Amiga >way... >u12401@uicvm.uic.edu (school account) > I think you misunderstood me. I mean that in terms of graphics, sound and gameplay their productions are excellent and near perfect. Just because they don't write software for a particular platform doesn't make it any less so. I read a long article about the new productions, Magic Pockets and the Cadaver levels disk in a new Amiga games mag last night. They reckon that the levels disk will be much improved in terms of graphics and puzzles and that they can keep on producing level disks so long as people buy them! I think it would be nice if they produced level disks for different environments; space, jungle, underwater etc. The set could be a great collection. Magic pockets is pretty well near completion. It's about some kid with bottomless pockets who decides to take a look in them one day to recover a load of toys. The Bitmaps imply that the game "Brat" has "borrowed" many ideas from preview versions of MP (MP has appeared on a saturday morning kids show in another form for a while, apparently). Jamie.