Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!think.com!mintaka!bloom-beacon!eru!hagbard!sunic!dkuug!daimi!pilgrim From: pilgrim@daimi.aau.dk (Jakob G}rdsted) Newsgroups: comp.sys.amiga.games Subject: 50 /60 lines update Summary: funnyt Keywords: tex Message-ID: <1991Apr28.190602.3750@daimi.aau.dk> Date: 28 Apr 91 19:06:02 GMT Sender: pilgrim@daimi.aau.dk (Jakob G}rdsted) Organization: DAIMI: Computer Science Department, Aarhus University, Denmark Lines: 11 I just had a funny thought. All those games, that update the movement of graphics on a frame-basis, using a interrupt: Do these games actually go faster in the states than in PAL- countries(Europe etc). I used to do rastercompareinterrupt things on Ye Olde Sixtyfoure, and for all I know, my sprites would move one sixth faster in the states! So, say what? -- From the notorious Jakob Gaardsted, Computer Science Department Bed og arbejd ! University of Aarhus, Jylland (!) (Pray and work!) AMIGA! | I'd rather play Moria.