Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!stanford.edu!rutgers!bobsbox!graphics!bobl From: bobl@graphics.rent.com (Bob Lindabury - SysAdm) Newsgroups: comp.sys.amiga.graphics Subject: Re: Burn MACWorld... BURN! Message-ID: Date: 27 Apr 91 13:56:26 GMT References: <1991Apr26.184426.14358@cbnewsd.att.com> Organization: The Graphics BBS (2D,3D,GIF,Animation) +1 908/469-0049 Lines: 31 rcj2@cbnewsd.att.com (ray.c.jender) writes: > > Even though I don't own a toaster, I'd have to agree, but..... > should'nt you qualify that with "unless your lightwaving it, and have > the time....?" I thought anytime you do 3D, rendering, tracing,etc. > that it's awfully slow without an accelerator. In most cases it is. Lightwave doesn't do Ray-Tracing so (depending on your scenes and if you are rendering shadows) your render times are not that slow even with an unaccelerated machine. I had very reasonable results in the hi-res mode. Actually, the ease of use and productivity achieved from just using the interface more than makes up for the final rendering speed. Most of your time is actually spent *creating*. Once you are done with that, the rendering is secondary (to me anyway). I don't care if I have to let the machine sit for a week rendering once I've gotten my scenes and motions down. Doing some key frames to test the look doesn't take that long and the interface just flies even with an unaccelerated machine. Overall, I would say it is much faster working with Lightwave 3D than any other 3D software on an unaccelerated machine. -- Bob The Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!" ============================================================================ InterNet: bobl@graphics.rent.com | Raven Enterprises UUCP: ...rutgers!bobsbox!graphics!bobl | 25 Raven Avenue BitNet: bobl%graphics.rent.com@pucc | Piscataway, NJ 08854 Home #: 908/560-7353 | 908/271-8878