Xref: utzoo comp.sys.amiga.games:6071 comp.sys.amiga.misc:2891 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!csn!ub!ubvmsb.cc.buffalo.edu!v089pfrb From: v089pfrb@ubvmsb.cc.buffalo.edu (Jeffrey C Murphy) Newsgroups: comp.sys.amiga.games,comp.sys.amiga.misc Subject: Re: Gameboy Tetris Compiles but no go yet Keywords: gameboy, z80 Message-ID: <72715@eerie.acsu.Buffalo.EDU> Date: 24 Apr 91 07:05:23 GMT References: <1991Apr22.025414.28417@mnemosyne.cs.du.edu> Sender: news@acsu.Buffalo.EDU Reply-To: v089pfrb@ubvmsb.cc.buffalo.edu Followup-To: comp.sys.amiga.games Organization: University at Buffalo Lines: 19 Nntp-Posting-Host: ubvmsb.cc.buffalo.edu News-Software: VAX/VMS VNEWS 1.3-4.5 In article <1991Apr22.025414.28417@mnemosyne.cs.du.edu>, iwoehr@isis.cs.du.edu (Ivan Woehr) writes... > > I have just succesfully compiles the Tetris.z80 code that was >included in the emulators file with Steve Kelly's Z80 cross assembler. >After a bit of work it compiled fine but the gameboy emulator refuses to load >it due to a bad file format. My question is the the author of the gameboy >file or whoever knows the answer :) : The archive came with the emulator, tetris.z80 and tetris. Load the file called 'tetris' NOT 'tetris.z80'. The emulator also makes use of some opcodes that don't exist on the 68K so you will need something better (i believe it works on anything above a 68010). If you run the emulator on a 68000 it will crash. l8r jm (sheez did you have to post that long source listing?)