Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: greg@ccwf.cc.utexas.edu (Greg Harp) Newsgroups: comp.sys.amiga.misc Subject: Re: AMIGA DEMOS: Europe VS. USA Message-ID: <47896@ut-emx.uucp> Date: 25 Apr 91 17:06:25 GMT References: <20691@brahms.udel.edu> <91114.132334WRW105@psuvm.psu.edu> Sender: news@ut-emx.uucp Reply-To: greg@ccwf.cc.utexas.edu (Greg Harp) Organization: The University of Texas at Austin Lines: 26 In article <91114.132334WRW105@psuvm.psu.edu> WRW105@psuvm.psu.edu (Bill Wilkinson) writes: > > A friend and I just had a similar conversation last weekend. He seems to >think that it's due to the saturation of programmers who "grew up" on other >systems (read IBM's), and programming for the Amiga's multitasking environment >is sufficiently different that they just haven't mastered it yet. > Or maybe not... > The Infamous Double W Not. The majority of Euro programmers (at least the ones who write the demos and games) seem not to concern themselves with multitasking. Now, I can't say either way for European Amiga owners, but here in the States we get mean & nasty when someone takes our multitasking away from us. For many of us it's one of the major reasons we bought the Amiga. In other words, we consider multitasking when doing demos and the like. Most of the anim players multitask pretty nicely (except, of course, that they stick to the front of the screen because they are double-buffering). The worst anim players at least give back the OS. (Ahem. ...when they don't crash.) -- Greg Harp |"I was there to match my intellect on national TV, | against a plumber and an architect, both with a PhD." greg@ccwf.cc.utexas.edu| -- "I Lost on Jeopardy," Weird Al Yankovic