Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!apple!netcom!rodent From: rodent@netcom.COM (Ben Discoe) Newsgroups: comp.sys.amiga.programmer Subject: Re: Using the Layers library to do non-Intuition windows Message-ID: <1991Apr24.031607.28073@netcom.COM> Date: 24 Apr 91 03:16:07 GMT References: <1991Apr19.003233.16889@netcom.COM> <1991Apr22.103115.3443@sugar.hackercorp.com> Organization: Netcom - Online Communication Services UNIX System {408 241-9760 guest} Lines: 26 It seems I did a poor job of stating my original question about using the Layers library directly. 1. I have 6 years experience, telling me to "get the RKM" hurts. 2. I CANNOT use a intuition window, because there is NO WAY to keep intuition from drawing into a window when you activate it with the mouse. Yes, even if you specify a borderless, title-less window with no gadgets, Intuition will still paint a bar at the top of the window when you click in it. Also, I will no longer be able to receive input through my original, backdrop window if I open other Intuition windows. Tapping the input device is (hopefully) unnecessary trouble. To explain why I seem to be going backwards in GUI evolution, let me explain: I am very seriously creating a dBASE 4 work-a-like for the Amiga. dBASE 4 windows are drawn with text, have no gadgets and in fact do not support mice at all. I would use text buffers to refresh each window, but that involves writing my own text-based window manager to handle refreshing. I though, why do that when the Layers library will do refreshing for me, and allow me to draw lines graphically in the windows as well? All I need is to define areas of my main window that can be depth-arranged. (and opened, closed etc. like windows.) My question is: can I use the Layers library to do this, or will Intuition interfere, making it unfeasable? I hope I've made myself clear... it is frustrating to be so misunderstood. ------------------ Ben in San Jose, trying to do Great Things for the Amiga.