Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!jato!jdickson From: jdickson@jato.jpl.nasa.gov (Jeff Dickson) Newsgroups: comp.sys.amiga.programmer Subject: Icon structure Message-ID: <1991Apr24.212401.16894@jato.jpl.nasa.gov> Date: 24 Apr 91 21:24:01 GMT Reply-To: jdickson@jato.Jpl.Nasa.Gov (Jeff Dickson) Organization: Jet Propulsion Laboratory, Pasadena, CA Lines: 8 I want to perform a very simple animation involving a sprite. I don't have a tool for producing suitable bit planes, but then I thought of the IconEdit program. If I knew the structure of an icon, then I could conceivably extract the editted bit plane. Where could I get a hold of the specs on Icons? thanks, jeff