Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!munnari.oz.au!metro!otc!grahamd From: grahamd@otc.otca.oz.au (Graham Dumpleton) Newsgroups: comp.windows.interviews Subject: Graphics in ibuild. Message-ID: <2613@otc.otca.oz> Date: 24 Apr 91 01:16:08 GMT Sender: news@otc.otca.oz Reply-To: grahamd@otc.otca.oz.au (Graham Dumpleton) Organization: OTC Development Unit, Australia Lines: 19 From what I have been able to work out with ibuild, I can only construct interfaces which use the basic tools supplied. what I want to do however is to place in the interface a canvas or graphic on which I would be performing direct drawing operations using a Painter. Alternatively I may want to stick my own scene in the interface and do manipulations on that. Is this possible using ibuild or do I have to do everything by hand by deriving from the Editor class etc, like idraw and ibuild do. I guess the real question is is it possible to have plain Interactors and Scenes as tools in the menu down the bottom of ibuild. Also, is the Ibuild User's Guide the only documentation on ibuild, there doesn't seem to be a normal manual page. Admittedly I did have one file corrupted when I fetched everything, I have since got it again and believe I have a complete lot of src and documentation. -- Graham Dumpleton (grahamd@otc.otca.oz.au)