Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!hlab From: jet@karazm.math.uh.edu ("J. Eric Townsend") Newsgroups: sci.virtual-worlds Subject: Re: Questions about BattleTech Message-ID: <1991Apr25.210436.19988@menudo.uh.edu> Date: 25 Apr 91 21:04:36 GMT References: <1991Apr25.080804.14090@milton.u.washington.edu> Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: University of Houston -- Department of Mathematics Lines: 25 Approved: cyberoid@milton.u.washington.edu In article <1991Apr25.080804.14090@milton.u.washington.edu> crispin@csd.uwo.ca (Crispin Cowan) writes: >The game I'm asking about is called BattleTech. According to the moderator, >(contrary to my impression) it is an arcade game (I had thought it was >a building-sized getup, reminiscent of Photon). > >The radio article I heard specifically described fighting with other >players instead of the machine. Would this imply some sort of LAN >connecting player boxes in an arcade? Is "Joe's Pin-ball" really up >to LAN management 1/2 :-)? It's a bunch of hopped-up Amigas in closets, essentially. Players fight each other in teams, have several viewscreens and roughly 200 gauges and controls to deal with. Check Amiga magazines over the past year for various articles on the BattleTech Game Center. -- J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2120 Skate UNIX or bleed, boyo... (UNIX is a trademark of Unix Systems Laboratories).