Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!hlab From: hha@sage.cc.purdue.edu (hha) Newsgroups: sci.virtual-worlds Subject: Re: Questions about BattleTech Message-ID: <1991Apr26.070549.14717@milton.u.washington.edu> Date: 25 Apr 91 22:41:56 GMT References: <1991Apr25.080804.14090@milton.u.washington.edu> Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: occasional on alternate Thursdays Lines: 13 Approved: cyberoid@milton.u.washington.edu Hmm...as I recall, at least part of the setup includes Amigas...1000s I think. But I believe they use the serial ports on the machines to talk to a PC-clone and the bandwidth is always known, as is what's going across it. The LAN management was early bound into the system. There will not be more than 4 players on each team, for now anyways, so they don't have to worry about expansion. Mind you, I have never gotten to play the game...spent better part of 4 hours wandering around >looking< for the place in Chicago...8< John Dormer dormer@bchm1.aclcb.purdue.edu