Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think.com!news!matt From: matt@mandala.think.com (Matt Fitzgibbon) Newsgroups: comp.graphics Subject: Re: Scene Description Standard Message-ID: Date: 30 Apr 91 19:29:17 GMT References: <1991Apr30.003612.16050@mks.com> <30137@rouge.usl.edu> Sender: news@Think.COM Organization: Thinking Machines Corporation, Cambridge MA, USA Lines: 12 In-Reply-To: msr@gator.cacs.usl.edu's message of 30 Apr 91 05:56:25 GMT In article <30137@rouge.usl.edu> msr@gator.cacs.usl.edu (Srinivas R. Manapragada) writes: Yes it would be nice to have a standard. However it should be more expressive and powerful than the language of say rayshade, which allows hierarchical objects to be defined rather easily. However one should also have some kind of procedural features. Rather than define another new language, has anyone explored using Lisp or some subset as a geometric description language? -Matt