Xref: utzoo alt.fractals:1225 sci.math:17181 comp.graphics:17707 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uwm.edu!cs.utexas.edu!sun-barr!ccut!wnoc-tyo-news!astemgw!kuis!rins!will From: will@rins.ryukoku.ac.jp (will) Newsgroups: alt.fractals,sci.math,comp.graphics Subject: Re: 3-d fractal raytracer? Message-ID: <250@rins.ryukoku.ac.jp> Date: 2 May 91 01:39:40 GMT References: <1991Apr30.074427.29894@milton.u.washington.edu> <1991May1.073754.10681@ktibv.uucp> Followup-To: comp.graphics Organization: Ryukoku Univ., Seta, Japan Lines: 18 Take a look at the book Fractal Programming and Ray Tracing with C++, by Roger T. Stevens. ISBN: 1-55851-118-0. On the back, it says that it provides info on the techniques of interweaving fractals and ray- tracing. I have'nt read it yet. So, I really can only say take a look at it. William Dee Rieken Researcher, Computer Visualization Faculty of Science and Technology Ryukoku University Seta, Otsu 520-21, Japan Tel: 0775-43-7418(direct) Fax: 0775-43-7749 will@rins.ryukoku.ac.jp