Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!uakari.primate.wisc.edu!sdd.hp.com!think.com!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!news.funet.fi!cc.tut.fi!jk87377 From: jk87377@cc.tut.fi (Juhana Kouhia) Newsgroups: comp.graphics Subject: Re: Scene Description Standard Message-ID: <1991May2.134020.4952@cc.tut.fi> Date: 2 May 91 13:40:20 GMT References: <248@rins.ryukoku.ac.jp> <1991May1.135548.27865@mks.com> Organization: Tampere University of Technology Lines: 9 In article <1991May1.135548.27865@mks.com> david@mks.com (David Rowley) writes: >Many people have suggested Renderman as being ``the answer''. How about Thalmann & Magnanet-Thalmann animation language? I have not read much about it, so I'm wondering if anyone could make a summary about it. What it can do? What is the difference between T&M-T language and RenderMan? Etc. Juhana Kouhia