Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!haven.umd.edu!uflorida!screamer!tscs!tct!chip From: chip@tct.com (Chip Salzenberg) Newsgroups: comp.lang.c++ Subject: Re: deepEquality and shallowEquality revisited. Message-ID: <281EE52A.672F@tct.com> Date: 1 May 91 15:56:25 GMT References: <10646@orca.wv.tek.com| <71995@microsoft.UUCP> Organization: Teltronics/TCT, Sarasota, FL Lines: 12 In an article with which I otherwise agree, Jim Adcock writes: >* C++ has VERY ill-defined rules about when and where compilers may make > a copy of an object, changing "its 'identity.'" Those rules describe the creation of new objects, not the changing of old objects' identities. So I would consider object copying rules to be a separate issue from object identity determination. -- Brand X Industries Sentient and Semi-Sentient Being Resources Department: Because Sometimes, "Human" Just Isn't Good Enough [tm] Chip Salzenberg ,