Xref: utzoo rec.games.programmer:3556 comp.lang.pascal:6485 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!crdgw1!uunet!munnari.oz.au!uhccux!uhunix1.uhcc.Hawaii.Edu!bsasaki From: bsasaki@uhunix1.uhcc.Hawaii.Edu Newsgroups: rec.games.programmer,comp.lang.pascal Subject: sounds for games.. Message-ID: <12728@uhccux.uhcc.Hawaii.Edu> Date: 29 Apr 91 22:02:09 GMT Sender: news@uhccux.uhcc.Hawaii.Edu Followup-To: rec.games.programmer Organization: University of Hawaii Lines: 13 Hello, Whilest programming my game in Pascal 6.0, I wanted to add some sounds into the game, beeps, boops and such.. but upon reading the manual. (RTFM) it required a delay.. sound(45); delay(100); to hear the sound. I was wondering how to go about making a beep, without having to delay the whole game for .. delay(100) or whatever.. can it be done in regular pascal? Would be neat if I could add perhaps a background music also. also, can somebody direct me to ,(if there is..) perhaps a library of sound effects for the ibm in turbo pascal? thanks. newbie. 'hard work never hurt anybody.. but why take the risk?'