Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!cs.umu.se!dvljrt From: dvljrt@cs.umu.se (Joakim Rosqvist) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Amiga Color Capabilities Message-ID: <1991May2.085724.7272@cs.umu.se> Date: 2 May 91 08:57:24 GMT References: <1991May1.004232.4900@starnet.uucp> Sender: news@cs.umu.se (News Administrator) Organization: Dep. of Info.Proc, Umea Univ., Sweden Lines: 18 In article <1991May1.004232.4900@starnet.uucp> sschaem@starnet.uucp (Stephan Schaem) writes: > > You can have 4096 colors WB screens... But in lores only. > You can have hires/interlaced/overscan workbench screen in 16 colors > from a 4096 color palette. > To resume all the video mode... 70ns/pixel or 140ns/pixel, palette of > 4096 colors (4bitRed 4BitGreen 4BitBlue), interlaced, overscan ... > Mix all the above to get the video mode of your choice:-) > You also have extended mode like half bright, where you have '2' > palette one is the same has the other but all colors half has bright. > The amiga can display 640x400 with 16 colors, and 320x400 with 4096 > colors.(More in 'resolution' if in overscan). > > ..and you could also let the copper change the palette all the time. That way you can theoretically have 4096 colors in *any* graphics mode. /$DR.HEX$