Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!wuarchive!m.cs.uiuc.edu!ernie!bazyar From: bazyar@ernie (Jawaid Bazyar) Newsgroups: comp.sys.amiga.emulations Subject: Re: Castle Wolfenstein emu-piled on Amiga Message-ID: <1991Apr30.071757.28836@m.cs.uiuc.edu> Date: 30 Apr 91 07:17:57 GMT References: <15169@darkstar.ucsc.edu> <1991Apr29.231555.3746@helios.physics.utoronto.ca> <1991Apr30.035718.28873@bronze.ucs.indiana.edu> Sender: news@m.cs.uiuc.edu (News Database (admin-Mike Schwager)) Reply-To: bazyar@cs.uiuc.edu (Jawaid Bazyar) Organization: Mutation Testing Facility, University of Illinois Lines: 36 Nntp-Posting-Host: ernie.cs.uiuc.edu In article <1991Apr30.035718.28873@bronze.ucs.indiana.edu> liebm@silver.ucs.indiana.edu (Mark Lieb) writes: [...] >If someone is going to go through the trouble of recoding this thing, WHY >make it the SAME graphically? I loved my old Apple //e. I loved Castle >Wolfenstein, but when it could look Amiga quality, to make it Apple quality >is senseless. First off, did you ever consider that recoding the ol' Wolfer to use Amiga graphics might make it necessary to recode most of the game? As opposed to emulating the '02 instruction set and catching references to the hires page? Flame on Gee, you must be AWFULLY sure that only AMIGA people read this newsgroup. I fear if someone tried to rewrite Wolfenstein for the Amiga, it would turn out as pulp, like 90% of all those "great" Amiga games. To be honest, I've never seen games on the Amiga that have been as enduring as my Apple II games- Bilestoad, Wizardry, Black Magic, Bolo, Choplifter, Cannonball Blitz, Dung Beetles, Apple Panic. These games WIN because they authors didn't worry about whether their graphics looked better than the next guys. They concentrated on something I've seen a big lack of in many Amiga games (including ones with really NICE graphics)- playability. The day I see an Amiga game as utterly fantastic as Bilestoad, I will capitulate. But until then, watch what you say about Apple IIs, and the Amiga's 'obvious' superiority in the game department. It's got great ability, but I've rarely seen that ability used. Flame off -- Jawaid Bazyar | "Twenty seven faces- with their eyes turned to Senior/Computer Engineering | the sky. I have got a camera, and an airtight bazyar@cs.uiuc.edu | alibi.." Apple II Forever! | I need a job... Be priviliged to pay me! :-)