Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!think.com!snorkelwacker.mit.edu!ai-lab!pogo.gnu.ai.mit.edu!psteffn From: psteffn@pogo.gnu.ai.mit.edu (Paul Steffen) Newsgroups: comp.sys.amiga.emulations Subject: Re: A question to gameboy/lynx emulators ! Message-ID: <15439@life.ai.mit.edu> Date: 30 Apr 91 16:28:26 GMT References: <91120.130415ZV0006@DMSWWU1C.BITNET> Sender: news@ai.mit.edu Organization: The Internet Lines: 25 The Nintendo emulator exists but apparently was taken off ab20 because it never should have been released. It also requires a 68010 or higher. Obviously, no Lynx emulator exists or will ever exist on the Amiga. The coprocessor graphics hardware on the Lynx is more powerful than the Amiga's blitter so it would be as likely as seeing an Amiga emulator on a PC. Perhaps, unless there was some hardware involved. The Lynx developer system is running on the Amiga because the original designers also had a hand on designing the Amiga and it was only obvious that they would design the development system on one. It's ironic that Atari stole the Lynx from Commodore just like Commodore stole the Amiga from Atari. hahaha Don't think, however, that the Amiga is the only system capable of development for the Lynx. Atari is apparently porting the system to PC. There's nothing impressive about the Amiga being used because it just runs the programmers utilities [i.e. paint programs, cross-assemblers, perhaps a 6502 simulator, sound editors, etc] and all the actual testing is done on a REAL lynx unit that is somehow interfaced. I'd LOVE to find out if Atari is going to put out a cheap developers system [perhaps some kind of simple keypad and a cassette interface] so it could be considered a true computer. I know that the math coprocessor is capable of doing 32-bit multiplication at 79% the speed of the 68000.