Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!wuarchive!swbatl!texbell!tnessd!mechrw From: mechrw@tnessd.sbc.com (Robert Wallace (214+464-6552)) Newsgroups: comp.sys.amiga.games Subject: Re: Their Finest Hour on A3000 (more info on problems) Keywords: graphic glitches, control Message-ID: <313@texbell.sbc.com> Date: 30 Apr 91 13:23:56 GMT References: <2575@public.BTR.COM> Sender: usenet@texbell.sbc.com Organization: Southwestern Bell Lines: 28 In article sutela@polaris.utu.fi (Kari Sutela) writes: > >Controlling the game is a real problem. I made some checks yesterday, and >found that there are problems no matter what type of an input device I use >(mouse, joystick or arrow keys). It's impossible to make sharp turns or >climbs because directional input doesn't repeat properly. > >Kari Sutela sutela@polaris.utu.fi I noticed the same problems in BOB (except for the graphics glitches) when I upgraded from an A1000 to my A2500. I had purchased the game when it first came out and played for many hours on my A1000. I was looking forward to the "faster" screen updates and smoother action on an accellerated Amiga. And it does look great. But control goes out the window! You just can't climb or turn correctly due to the software timing loops. Where, before, I was coming out of a loop at a respectable speed, now I feel lucky if I can complete the loop without stalling. (If, however, I bang on the arrow keys I get turns and climbs you wouldn't believe) When I reboot into 6800 mode (which is at the 8MHZ clock speed) and then run the game, all works normally. If there is a new version of the game available, I'd like to hear about it. It's a great game, but unplayable on the faster Amigas. Robert Wallace