Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!caen!sdd.hp.com!elroy.jpl.nasa.gov!decwrl!pa.dec.com!hollie.rdg.dec.com!sievax.enet.dec.com!jamie From: jamie@sievax.enet.dec.com (Jamie Badman) Newsgroups: comp.sys.amiga.games Subject: Re: WONDERLAND -- GET THIS GAME! Message-ID: <1991May2.094207.19271@hollie.rdg.dec.com> Date: 2 May 91 09:42:07 GMT References: <11492@uwm.edu> Sender: news@hollie.rdg.dec.com (Mr News) Reply-To: jamie@sievax.enet.dec.com (Jamie Badman) Organization: Digital Equipment Company, Reading, UK Lines: 23 I took a look at this game in a local store recently. As adventures go, the adventure itself looks very good. It's really a game for a hard drive though; the graphis take a while to load from floppy. Also, you're given the option of 4 game modes : 1) low rez 16 colours 2) med rez 4 colours 3) high rez interlace 16 colours 4) high rez text only (1) looked good but the text was LARGE and that meant that if a large room description came up you had to use the scroll bars to read it if you wanted to keep the windows so you could see the graphics at the same time. (2) is playable but the graphics are effectively black and white. (3) that flicker is TOO much. On a phillips monitor that was unplayable. I don't know how good a job these flicker-fixers do though. Anyone tried them ? (4) is a bit of a cop out really! Especially for 30 quid. Jamie.