Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!van-bc!icecave!colin_fox From: colin_fox@icecave.wimsey.bc.ca (Colin Fox) Message-ID: Organization: Animatrix Newsgroups: comp.sys.amiga.graphics Subject: DCTV Date: 1 May 91 02:12:05 PDT sschaem@starnet.uucp writes: > I have to object 100% to that! come on... > On the personal Iris you just add you video ram to get 24bit has you > add memory to a A3000. He wasn't saying that you CAN'T expand the Iris, just that that's what it comes with - it was for explanitory purposes, not competitive. > DCTV -> 4 bit per pixel, 640x400 (+Overscan). Are you out of your mind? 4 bits/pixel? 16 colours? HA! > You can display the full 24bit palette for having 24bit without 24bit > is 'not' trully possible or you impose limitation of color choices. > And the amiga has only 5 true planes. Yeah, well DCTV has it's own NTSC output, and therefore isn't restricted by the Amiga's video circuitry. And what does the first sentence in the last group mean? > With true 24bit display you can display DCTV images, but DCTV cant > display corectly all 'true' 24bit display... What are you talking about? Have you tried? > Has I laready said, try line drawing, text, windows etc... on DCTV. Since DCTV uses a separate frame buffer, you would have to write your own graphics library to use it. But you'd have to expect that unless Commodore included it on-board. > If you compare DCTV vs Colorburst you will see little diference with > 'TV' images (DCTV will look a little more blury), but with anything > else DCTV will go short. Again - have you tried? And what do you mean 'but with anything else DCTV will go short"? 24 bits is 24 bits. Or in the apparent case of DCTV, 22 bits. Still better than 16 bits. +-------------------------------------+----------------------------------+ | Colin_Fox@icecave.wimsey.bc.ca | "...heavy!" | +-------------------------------------+ "There's that word again! Is | | Informal home of SIGGRAPH Vancouver,| there a problem with gravity in | | and proud of it! | the future?" -- Doc | +-------------------------------------+----------------------------------+