Path: utzoo!utgpu!cunews!bnrgate!bigsur!bnr-rsc!mascot@bnr.ca From: mascot@bnr.ca (Scott Mason) Newsgroups: comp.sys.amiga.misc Subject: Re: Revised Amiga line Keywords: amiga, expand, evolve, endure, open, support Message-ID: <4430@bnr-rsc.UUCP> Date: 30 Apr 91 23:54:10 GMT References: <1991Apr27.011028.12869@cunixf.cc.columbia.edu> <4424@bnr-rsc.UUCP> <1991Apr30.042423.5721@cunixf.cc.columbia.edu> Sender: news@bnr-rsc.UUCP Organization: Bell-Northern Research, Ottawa, Ontario, Canada Lines: 27 In article <1991Apr30.042423.5721@cunixf.cc.columbia.edu> es1@cunixb.cc.columbia.edu (Ethan Solomita) writes: >In article <4424@bnr-rsc.UUCP> mascot@bnr.ca (Scott Mason) writes: >> >>Open, expandable systems are necessary, although not sufficient, for long >>term success and productivity. >>-- > > So what's your point? The A2000 has 9 slots and 3 drive >bays. Sounds expandable to me. And Commodore is hardly the only >company making Amiga expansion hardware. > And you are saying that because a machine is bought >mainly by people who play games that the machineis a game >machine. Lighten up Ethan. I may have an A1000, but I haven't time warped back anyware. This is another one of those "what CBM really should do next" threads. The theme of this thread is "CBM really needs to provide a less expensive alternative to the A500 by removing all expansion capability". I favour the A2000, A3000, A3000UX direction. No, of course the Amiga is not a game machine because many people play games on it. The A500 is more of a game machine because it is expensive and difficult to build a full-featured productivily machine out of it. Again, if CBM only made the A500 and cheaper bretheren, I would expect the Amiga line to die out once technology significantly surpassed it. --