Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!corton!mirsa!lemur.inria.fr!colas From: colas@lemur.inria.fr (Colas Nahaboo) Newsgroups: comp.sys.amiga.misc Subject: Re: Action Replay (was Re: AMIGA DEMOS: Europe VS. USA) Message-ID: <11177@mirsa.inria.fr> Date: 2 May 91 14:09:19 GMT References: <1991Apr25.004834.18950@contact.uucp> <9803@suns7.crosfield.co.uk> <91120.143235DXB132@psuvm.psu.edu> Sender: news@mirsa.inria.fr Organization: Koala Project, Bull Research France Lines: 10 Nntp-Posting-Host: lemur.inria.fr In article <91120.143235DXB132@psuvm.psu.edu>, DXB132@psuvm.psu.edu writes: > There are enough other good tools that action replay is really not needed. I use AR exclusively to add a "save game" feature to games lacking one (Lotus turbo esprit, F19...) Granted, debugging with it would be cumbersome. I know the "Nordic Power" device allows you to do this too, is it better made than AR? -- Colas Nahaboo, colas@sa.inria.fr, Bull Research, Koala Project, GWM X11 WM Phone:(33) 93.65.77.70(.66 Fax), INRIA, B.P.109 - 06561 Valbonne Cedex, FRANCE.